Showing posts with label singularity. Show all posts
Showing posts with label singularity. Show all posts

20161123

Quick, Draw! Help Google crowd-accelerate Singularity!

ICYMI, Google gamified its A.I. experiments with Quick, Draw!, a game where you have 20 seconds to sketch a subject recognizeable by their system.

quickdraw.withgoogle.com

aiexperiments.withgoogle.com


Of course, the more people play, the smarter the A.I., and the stronger Big G. A bit like they use Captcha to decypher ancient texts scanned by Google Books, only with countless more applications.

Help Google crowd-accelerate singularity and build A.I. dystopia by playing with its QuickDraw (twitter.com/stephanemot/status/799484363305992192)

Similar games can be imagined in 3D, VR environments (not just for Big G's Tilt Brush), your every stroke or move tracked by eyefluence, and so many completely different kind of games...

Now, playing kid stuff in a sandbox can help grow singularity monsters. 

Yesterday, a philosopher friend wondered if A.I. could create philosophical concepts, but Jorge-Luis Borges already answered the question decades ago. 

Simply by mapping and applying patterns from different panes, you can easily come up with strikingly beautiful concepts and conjectures that could keep experts awake for eternities. 

If you run out of A.I. systems or monkeys, even elephants will do:



Just don't forget to invite once in a while a Magritte to your Quick, Draw! games, or a Woody Allen to your Quick, Think! sessions.



mot-bile 2016




20160518

DeepMind Your Language

In Wired's special on "The End of Code", Jason Tanz heralds the end of human programmers ("Soon We Won’t Program Computers. We’ll Train Them Like Dogs").

It's not just that artificial intelligence will be better at coding than humans (what could you expect from the control of the most basic - pun half intended - of all languages?): machines have already started to create their own languages, and Tanz mentions the very 'black box' I feared we should never allow to blossom in my focus on singularity "I'm with stupid".

We're not talking generational gaps, like these teenage codes and languages parents can't decrypt.

We have already surrendered as a species, given up the most elementary level of monitoring. And even if we started training sniffing dogs to spot rogue dogs, we would end up chasing a tail only us would believe to be our own.




mot-bile 2016




20160131

"Fourth Industrial Revolution" passed Go, but singularity not yet a stone's throw away

Fun to hear the "Fourth Industrial Revolution" buzz at the WEF in Davos: years after Germany coined the corny "Industry 4.0", we're still applying XIXth century terms to XXIst century issues.

In a revolution, the old order is toppled by a new one. But in the previous 3, humans were in charge. So we're not just talking industries when we're talking 'bout a revolution, as Chapman sung (Tracy, not David).
What matters is that, in case you missed Elon Musk's howls of outrage weeks ago, worries about singularity are really getting mainstream. They're making headlines every day and Google's AlphaGo defeating a Go master* just confirmed the impression that our irrelevance is only a stone's throw away.


Impressive, but AlphaGo succeeded by studiously analyzing every move made by said master in his previous games. Here's a quick learner, but not yet a fully disruptive mind. Even go is finite, after all. We have yet to see A.I. set really new rules, invent really new games.

And get really silly.

Until then, as always, "I'm with stupid".

mot-bile 2016



* see "AlphaGo: using machine learning to master the ancient game of Go" (Google Blog 20160127)



20150209

I'm with stupid


A couple of days ago, it took several humans to rescue a Korean lady who had been savagely assaulted by her robot vacuum cleaner. 




Some may consider this incident to be the first post-singularity crime, because the machine was obviously gifted with an intelligence superior to that of its owner (yes, robot cleaners are great and long hair is great, but even if ondol is great, you simply don’t sleep with the latter on the path of the former).



Still, singularity is not for today. And if we’re not there yet, that’s also because stupidity is precisely what makes humans superior to machines. But we’ll have to get smarter. Not in order to win the evolution race against a more competitive opponent, but in order not to lose ourselves.




In this transitional period, humans keep ruling because they’re stupid


Making mistakes is essential in any learning process, and humans will remain superior to machines as long as machines can’t cope alone with major disruptions, spot and fix issues without rules and decisions based on human expertise or judgment. I don’t mean bugs, basic problems, or even simple loopholes, but issues that truly require cognitive leaps to identify and brand new approaches to solve.

One of the beauties of computing is that you can easily track back decisions, implement and improve rules. But for the moment, most learning systems keep exposing our own flaws, because they are not truly self-learning, and ultimately rely on human expertise. I once fell for their devilish attractiveness: our information systems needed a scoring solution, and here was this new, agile, future-proof, and ego-flatteringly smart concept waiting to be toyed with. But we quickly understood that humans were the weaker link, that at that early technological stage, making sure the gizmo remained relevant would demand rules that no organization would ever be able to implement on a sustainable basis. Because our dream of simplified decision making processes promised to be the mother of all Rube Goldberg machines, we opted for an off-the-shelf solution that did the trick for a fraction of the cost. Yes neural networks will unlock new realms for innovation, but back then we simply couldn’t rely only on them to run our whole business. From a risk management perspective, that’s a no brainer.

Of course, we remain stupid animals, and financial organizations keep using algorithmic trading to bang their heads against the Wall with greater force and speed every day…

Still, we cannot afford to continue developing at the same time Artificial Intelligence in machines and Real Stupidity in ourselves.

‘Machines smarter than humans’ must not mean ‘machines out of human reach’


In singularity times, machines will be able to take more complex decisions, to better learn from indirect experiences, to invent radically disruptive rules and programs, to be more proactive. What will be the role of humans in these processes? More often pupils than teachers? More often followers than leaders? More often puppets than puppeteers? On which side of the food chain? Will humans become mere servers, accepting requests from machine-clients that only need them to perfect their own capacity to deal with imperfection? Will we become the only true ‘terminals’ in a pervasively connected world or, at the other extreme, become things among other things in the almighty yet hackable internet of things? In any case, you don’t want Web 3.0 to be controlled by a happy few. It is essential to guarantee transparency, democracy, trust.

More than ever, humans will have to learn how to think by themselves, without machines. We must learn to understand and to challenge our technological environments, we must learn to communicate with each other, not only through machines.

Yet of course, we must also learn to communicate with machines, to get inside their brains as much as they’ll get inside ours. Programming must not be a foreign language mastered by a minority, machines must not become black boxes. Because computers will be first modeled after our brains, then improved from there, we will need increasingly simple interfaces to cope with increasingly complex systems.

We will spend more time with machines, including maybe more time serving them. Information Services are already used to rationalize human resources by projects, to calculate man-hour units that are often measuring time devoted to a human-machine dialog. And today, we’re already measuring the time individuals spend on average in front of a screen (TV, smartphone, laptop…), without distinguishing active and passive periods. Tomorrow, we might need to track the time spent on active contributions, or to count inputs that may also become sources of income. And that’s without counting the invisible contributions we’ll all make as we move in always-on environments that evolve by learning from our very behaviors.

Our role won’t be just to help machines get smarter, but to constantly challenge decisions taken / rules fixed by supposedly superior intelligences, evaluating how far is too far, proposing simple ways of activating / deactivating key functionalities. The value will be less in designing or debugging algorithms, than in questioning their very purpose. We will enjoy a lot of fancy autopilot systems, but should remain the captain on board.

In fuzzy and disruptive environments: keep updated, but stay true


We know singularity is coming, we suspect it’s going to be big and pervasive, but we can’t be sure we’ll be ready on time as individuals and as corporations.

Don’t panic: humans have always been laggards scared by the unknown, trying to figure out how their environments worked, including the ones they built themselves (particularly the ones they built themselves). The only thing is that, at a certain stage called singularity, this man-made environment may understand us better than ourselves.

Now you can panic.

But don’t start running like headless chickens, and cool down a bit. You only need to develop the minimal level of paranoia and schizophrenia required for good strategic intelligence: ‘paranoia’ because playing with worst case scenarios years ahead is more fun than cleaning the mess after the disruptions actually hit the fan, and ‘schizophrenia’ because you understand much more clearly your environment when you alternate different points of views.

Of course, it helps to follow up what’s going on in innovation, to see how leaders try to remain at the top of the game. Look how Google beefs up its core assets – the deepest and fastest reach in requests -, in which fields Larry Page & Co. venture to cover key entry points (Google X, Calico, Singularity University…). Beyond the usual suspects and highly innovative sectors, combine key enablers with key players in key fields, and beyond in political or social domains, and let your imagination roll. Then consider from different viewpoints your own environment, your own companies, your own jobs… and see how it could play out.

The way stakeholders interact in a community will necessarily evolve. For instance, to remain in business fields, doesn’t the old employer-employee or provider-consumer pairs already sound obsolete? Who’s hiring whom? Who’s providing a service to whom? Look how individuals, groups, brands, services, or corporations evolve in the LinkedIn marketplace. Look how journalism evolved; the time spent crowdsourcing upstream and broadcasting downstream, with sometimes the same provider/consumer at the other end…

Companies themselves are becoming more agile networks, and depending on the field, some already function around a very limited core, or to the contrary through a pervasive, collaborative ‘human fog’.

The internet revolution not only permeated societies, but paved the way for singularity and the pedagogy of key concepts related to it. It also trained us for the changes to come.

Remember when the internet became a mainstream technology, during the mid-nineties: most businesses considered it as an external phenomenon, more ‘a new business’ than ‘a new way of doing business’. They didn’t pay attention to the potential impacts on their own activity before perceiving them, in which case it was often too late. Even in the major telecom group I worked for, most people, at the beginning, treated the internet like a new line of products rather than like a revolution in services. A lot of pedagogy was needed to change mindsets, and one easy way was to project decision makers into an environment where all other players would have evolved. Not just our competitors, but key players in fields that a priori didn’t seem connected to our own, some of which were bound to become coopetitors.

Guessing how players would evolve required understanding and challenging their environments, and fundamentally answering the question ‘what is their ‘mĂ©tier’?’ I used this old fashioned word because it reaches deeper than ‘occupation’, ‘trade’, ‘craft’, ‘calling’, ‘work’, ‘profession’, or ‘job’. It defines you more by what you are than by what you do. For instance, companies providing apparently exactly the same service and present at the same levels of the value chain could have different core mĂ©tiers: this one would be fundamentally more a designer, that one more an editor. As proprietary value chains became open value galaxies, players chose different paths to focus on core dimensions, outsource or abandon others, venture into new territories, build innovative partnerships. In these utterly uncertain times, you could tell who was true to themselves, who truly understood their mĂ©tier enough to see if not precisely how, at least in which ways they would have to evolve.

In shifting environments, identity demands clear values. It’s not what you do, but what you are, and what you won’t do. And in singularity times more than ever, transparency will be key to trust in a relationship.

*

Is the question ‘will technology create or destroy jobs?’* or ‘how far will technology redefine employment, organizations, ourselves, our relations with others, with our environment…?’ And ultimately, ‘how must we anticipate as individuals and societies to cope in sustainable ways?”

Anticipating singularity is a chance for us to reaffirm our humanity.

And to push stupidity to new levels.


* see my answers to the Singularity 99 questionnaire


mot-bile 2015




20150123

No Singularity Without Transparency

I was planning a post on singularity when this form came up ahead of a Singularity99 event. I might as well put down my answers there:

Q - Will technology create or destroy jobs?
A - Technology redefines employment. You won't employ a person, but hire skills, connections, shares of time and people. Jobs will be more contextual, evolutive, shared. There will be fewer permanent jobs, which doesn't necessarily mean that fewer people will have a job.

Q - Relation between technology, developement, unemployment:
A - Technology, as an accelerator and a revealer, accelerates unemployment, exposes discrepancies.
Some jobs are naturally made irrelevant or obsolete, new ones emerge, but we're reaching the point when the old employment model itself is obsolete.

Q - Is it the same as previous industrial revolutions, will new jobs compensate for the lost ones?
A - This is a more fundamental revolution than the previous ones.
The question remains what and where will be the added value of humans, but will we still be looking for the optimal return on investment, or at long last consider a sounder trade off?
Instant players will destroy jobs, humanists will work on a more sustainable, fair, open, shared platform.

Q - A.I., Deep learning, etc a threat to humans?
A - Since the stakes (economy, social trends, politics, environment, ethics...) and the complexity are maximal, so is the risk of seeing a minority trying to control key entry points.
The only answer is transparency: an open debate on the risks and opportunities, on who's doing what, on who's behind which initiative. Anyone can contribute on any issue, each decision can be monitored.

Also:

. There is a need for monitoring, regulation, ethics, but innovation demands reaching beyond limits. The 99% must act as moderators, not as censors. It is essential to not kill the game, but also to expose unfair play.

. High frequency trading proves that the frontier between intelligence and stupidity isn't that clear. As a reminder, here's my definition of both, along with other terms:




At a personal level, I don't want an enhanced brain. 

I have the right to remain stupid, and to write silly stuff about hacked transhumanism, such as my old "Rise Of The Nork Zombies".


mot-bile 2014




20150107

CES 2015 - Sensors and Sensibility - Internet Everywhere, Everyware, and Everywear

This excuse for a blog is starting its Season XI, at its own pace - about a post a month, far from the twice-a-week-routine of its heyday.

And as usual, the new year resonates with echoes from Vegas glitz and the CES.

So far, nothing disruptive, only recurrent stuff looming on a less distant horizon. No brain implants, mind you - Apple won't release iSingularity before a while, but driverless cars (Audi A7, BMW i3...), pervasive sensors, drones, cameras, and virtual reality, and an internet that keeps going everywhere, everyware, and everywear.

Samsung promises IoT on all its devices by 2017, and Tizen on its TVs as early as next month. But still no TTM for Tizen on smartphones.

Intel showed its RealSense 3D sensors, and smaller players their latest face-recognition-enabled cameras, ideal for a family, household, or small community/company: ArcSoft's Simplicam can deal with up to 10 regulars, and Netatmo's Welcome (TTM Q2 2015) can extend its reach through "Welcome Tags". Look how the Simplicam exsudes bigbrotherian power, where welcome plays on a rather 'air freshener' mode (netatmo again on the glam side of the force - remember last year's JUNE? - see "CES 2014: Beep Beep Goes Bling Bling"):


Welcome by netatmo
Simplicam by ArcSoft

Interesting to see how marketers try to give different flavors to similar enablers or functionalities. Camera-wise, for instance, the Narrative Clip 2 proposes a GoAm answer to GoPro - or is it dull vs bull? If this clipable, mini camera can also record everything as you go, it is marketed like a simple diary for ordinary people. Low expectations as a new driver for innovation, I like that.

And yes, we've got the unavoidable collection or more-or-less-pseudo-healthy wearables. At least, from the outlook, Withings's Activite Pop won't appear too obsolete next year, because it pretty much look like a normal watch:



NeuroMetrix's Quell aims at actual medical cure: this Bluetooth wrap-on sends neuro-signals to relieve pain.

But the winner of Day 1 remains Emiota's Belty, a Bluetooth belt that adjusts to your eating record. A must for anyone willing to cope with European austerity measures.

emiota's Belty - austerity rules!


mot-bile 2015




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