Showing posts with label robotics. Show all posts
Showing posts with label robotics. Show all posts

20220112

CES 2022, with real humans inside

Fourty thousands of visitors, only 30% of which from abroad, that's a far cry from the heyday, but a quantum leap from last year's virtual event. 

Anyway, you can always show off without showing up - CES 2022 simply shifted buzzwords from WFH to metaverse, and amped up everything VRtual.

If NVIDIA's Omniverse predated Facebook's Meta*, special mention to Hyundai for their branding extravaganza: Metamobility, MoT (New Mobility of Things), MobED (Mobile Excentric Droid), PnD (Plug n Drive), DnL (Drive n Lift).... Of course Boston Dynamics' tireless robots are in the loop (always willing to play with BTS members or to showcase innovation campaigns), but there's also the possibility for robots to somehow become our IRL avatars or surrogates. A bit more ambitious than just using e Ink to turn your car into a chameleon (a fun BMW concept car paint, though).


Samsung flexed once again their muscles and screens, between the curvy AI-speaker unfolding into a display to the S-and-G-shaped Flex S and Flex G, and their big browser Flex Note, a monitor that goes laptop. 




 

Yet I fancied even more some of their more conventional hardware: not necessarily the QD Quantum Dot) OLED, but the elegant The Frame (a collector somewhere between The Wall and an upcoming The Stamp?), and the convenient The Freestyle, which comes with Alexa as well as Bixby, but also with Tap View (just tap gently the projector with your smartphone to project what's you've been watching on it).

 

As usual, you can find all kinds of gizmos at CES. I have yet to wrap my head around this one, though. What went wrong at Colgate, and moreover among CTA curators? Who wasted their 20% allocated to pet projects on this slam dung?


But when it comes to relieving an itch and solving pain points, mosqitter deserves more buzz. Maybe that's because this ugly Dalek is into removing buzzing beasts: it lures all female mosquitoes within a 50 m radius indoor or outdoor. 


Maybe that was the whole plan from the start: drawing from a close range annoying innovation suckers to Vegas in order to prevent them from reproducing.



mot-bile 2022

* see "Meta-Fiction or Meta-Stasi?"

Photos: Hyundai, Samsung, CES, mosqitter.



20150209

I'm with stupid


A couple of days ago, it took several humans to rescue a Korean lady who had been savagely assaulted by her robot vacuum cleaner. 




Some may consider this incident to be the first post-singularity crime, because the machine was obviously gifted with an intelligence superior to that of its owner (yes, robot cleaners are great and long hair is great, but even if ondol is great, you simply don’t sleep with the latter on the path of the former).



Still, singularity is not for today. And if we’re not there yet, that’s also because stupidity is precisely what makes humans superior to machines. But we’ll have to get smarter. Not in order to win the evolution race against a more competitive opponent, but in order not to lose ourselves.




In this transitional period, humans keep ruling because they’re stupid


Making mistakes is essential in any learning process, and humans will remain superior to machines as long as machines can’t cope alone with major disruptions, spot and fix issues without rules and decisions based on human expertise or judgment. I don’t mean bugs, basic problems, or even simple loopholes, but issues that truly require cognitive leaps to identify and brand new approaches to solve.

One of the beauties of computing is that you can easily track back decisions, implement and improve rules. But for the moment, most learning systems keep exposing our own flaws, because they are not truly self-learning, and ultimately rely on human expertise. I once fell for their devilish attractiveness: our information systems needed a scoring solution, and here was this new, agile, future-proof, and ego-flatteringly smart concept waiting to be toyed with. But we quickly understood that humans were the weaker link, that at that early technological stage, making sure the gizmo remained relevant would demand rules that no organization would ever be able to implement on a sustainable basis. Because our dream of simplified decision making processes promised to be the mother of all Rube Goldberg machines, we opted for an off-the-shelf solution that did the trick for a fraction of the cost. Yes neural networks will unlock new realms for innovation, but back then we simply couldn’t rely only on them to run our whole business. From a risk management perspective, that’s a no brainer.

Of course, we remain stupid animals, and financial organizations keep using algorithmic trading to bang their heads against the Wall with greater force and speed every day…

Still, we cannot afford to continue developing at the same time Artificial Intelligence in machines and Real Stupidity in ourselves.

‘Machines smarter than humans’ must not mean ‘machines out of human reach’


In singularity times, machines will be able to take more complex decisions, to better learn from indirect experiences, to invent radically disruptive rules and programs, to be more proactive. What will be the role of humans in these processes? More often pupils than teachers? More often followers than leaders? More often puppets than puppeteers? On which side of the food chain? Will humans become mere servers, accepting requests from machine-clients that only need them to perfect their own capacity to deal with imperfection? Will we become the only true ‘terminals’ in a pervasively connected world or, at the other extreme, become things among other things in the almighty yet hackable internet of things? In any case, you don’t want Web 3.0 to be controlled by a happy few. It is essential to guarantee transparency, democracy, trust.

More than ever, humans will have to learn how to think by themselves, without machines. We must learn to understand and to challenge our technological environments, we must learn to communicate with each other, not only through machines.

Yet of course, we must also learn to communicate with machines, to get inside their brains as much as they’ll get inside ours. Programming must not be a foreign language mastered by a minority, machines must not become black boxes. Because computers will be first modeled after our brains, then improved from there, we will need increasingly simple interfaces to cope with increasingly complex systems.

We will spend more time with machines, including maybe more time serving them. Information Services are already used to rationalize human resources by projects, to calculate man-hour units that are often measuring time devoted to a human-machine dialog. And today, we’re already measuring the time individuals spend on average in front of a screen (TV, smartphone, laptop…), without distinguishing active and passive periods. Tomorrow, we might need to track the time spent on active contributions, or to count inputs that may also become sources of income. And that’s without counting the invisible contributions we’ll all make as we move in always-on environments that evolve by learning from our very behaviors.

Our role won’t be just to help machines get smarter, but to constantly challenge decisions taken / rules fixed by supposedly superior intelligences, evaluating how far is too far, proposing simple ways of activating / deactivating key functionalities. The value will be less in designing or debugging algorithms, than in questioning their very purpose. We will enjoy a lot of fancy autopilot systems, but should remain the captain on board.

In fuzzy and disruptive environments: keep updated, but stay true


We know singularity is coming, we suspect it’s going to be big and pervasive, but we can’t be sure we’ll be ready on time as individuals and as corporations.

Don’t panic: humans have always been laggards scared by the unknown, trying to figure out how their environments worked, including the ones they built themselves (particularly the ones they built themselves). The only thing is that, at a certain stage called singularity, this man-made environment may understand us better than ourselves.

Now you can panic.

But don’t start running like headless chickens, and cool down a bit. You only need to develop the minimal level of paranoia and schizophrenia required for good strategic intelligence: ‘paranoia’ because playing with worst case scenarios years ahead is more fun than cleaning the mess after the disruptions actually hit the fan, and ‘schizophrenia’ because you understand much more clearly your environment when you alternate different points of views.

Of course, it helps to follow up what’s going on in innovation, to see how leaders try to remain at the top of the game. Look how Google beefs up its core assets – the deepest and fastest reach in requests -, in which fields Larry Page & Co. venture to cover key entry points (Google X, Calico, Singularity University…). Beyond the usual suspects and highly innovative sectors, combine key enablers with key players in key fields, and beyond in political or social domains, and let your imagination roll. Then consider from different viewpoints your own environment, your own companies, your own jobs… and see how it could play out.

The way stakeholders interact in a community will necessarily evolve. For instance, to remain in business fields, doesn’t the old employer-employee or provider-consumer pairs already sound obsolete? Who’s hiring whom? Who’s providing a service to whom? Look how individuals, groups, brands, services, or corporations evolve in the LinkedIn marketplace. Look how journalism evolved; the time spent crowdsourcing upstream and broadcasting downstream, with sometimes the same provider/consumer at the other end…

Companies themselves are becoming more agile networks, and depending on the field, some already function around a very limited core, or to the contrary through a pervasive, collaborative ‘human fog’.

The internet revolution not only permeated societies, but paved the way for singularity and the pedagogy of key concepts related to it. It also trained us for the changes to come.

Remember when the internet became a mainstream technology, during the mid-nineties: most businesses considered it as an external phenomenon, more ‘a new business’ than ‘a new way of doing business’. They didn’t pay attention to the potential impacts on their own activity before perceiving them, in which case it was often too late. Even in the major telecom group I worked for, most people, at the beginning, treated the internet like a new line of products rather than like a revolution in services. A lot of pedagogy was needed to change mindsets, and one easy way was to project decision makers into an environment where all other players would have evolved. Not just our competitors, but key players in fields that a priori didn’t seem connected to our own, some of which were bound to become coopetitors.

Guessing how players would evolve required understanding and challenging their environments, and fundamentally answering the question ‘what is their ‘mĂ©tier’?’ I used this old fashioned word because it reaches deeper than ‘occupation’, ‘trade’, ‘craft’, ‘calling’, ‘work’, ‘profession’, or ‘job’. It defines you more by what you are than by what you do. For instance, companies providing apparently exactly the same service and present at the same levels of the value chain could have different core mĂ©tiers: this one would be fundamentally more a designer, that one more an editor. As proprietary value chains became open value galaxies, players chose different paths to focus on core dimensions, outsource or abandon others, venture into new territories, build innovative partnerships. In these utterly uncertain times, you could tell who was true to themselves, who truly understood their mĂ©tier enough to see if not precisely how, at least in which ways they would have to evolve.

In shifting environments, identity demands clear values. It’s not what you do, but what you are, and what you won’t do. And in singularity times more than ever, transparency will be key to trust in a relationship.

*

Is the question ‘will technology create or destroy jobs?’* or ‘how far will technology redefine employment, organizations, ourselves, our relations with others, with our environment…?’ And ultimately, ‘how must we anticipate as individuals and societies to cope in sustainable ways?”

Anticipating singularity is a chance for us to reaffirm our humanity.

And to push stupidity to new levels.


* see my answers to the Singularity 99 questionnaire


mot-bile 2015




20140523

Seoul Digital Forum 2014

Unlike for the 2012 edition*, I decided not to attend SDF 2014 with a "Press" card, but to remain in the audience... which still leaves opportunities to chat with innovators, particularly when they are launching impromptu roundtables at the cafe**, like Alan Mycroft, the enthusiastic father of Raspberry Pi who succeeded in bringing fun back into computer science and students back to both schools and playgrounds. Needless to say, Mycroft wishes Korea's education system were less destructive for creativity.

By the way: this country would be a much better place if failures were recognized as an indispensable component of innovation. In the wake of the Sewol tragedy more than ever, we must learn how to learn from our mistakes, instead of just firing people before they accumulate experience.

And let's not deter those who are willing to try, or turn down a 15 year-old because he's 15 year-old. Let's keep in mind that at that ripe age, Jack Andraka invented his 3-cent cancer detector:


Andraka also called for a democratization of science papers, which should be available for free - knowledge as a human right - twitter.com/theseoulvillage/status/469346406327529473
And Korea? Please stop looking for the Korean Steve Jobs. Remember that you have Kilnam CHON, who brought internet to Asia and cares for the billions victims of the digital divide. Remember that you never succeed by following the money, but always by leading in values.


1982, Korea's maiden internet network (the first outside the US). Meet its father, Kilnam Chon, at Seoul Digital Forum. twitter.com/theseoulvillage/status/468913159601152002
An innovation literally brings something new inside a given environment, which means innovation shouldn't be considered without taking into account its impacts on the said environment, the time factor, the very process of "bringing". Ideally, innovation is simple, cheap, and democratic, and the innovator cares more about helping others than making money. The ideal innovator could well be Alfredo Moser, whose Moser lamp changed the lives of many among the poorest, but didn't change him (see "Alfredo Moser: Bottle light inventor proud to be poor").

Innovators need to be empowered, though, and that's what Mark Randall loves to do. At Adobe, he pushed the suggestion box to the next level by offering a "Kickbox" to all collaborators willing to develop a pet project. Nothing revolutionary, but a concrete message: we give you a process, some money, total freedom, so that you can give your best. And it works.

In any case, never forget to have fun. Like Guy Hoffman when he improvises on piano with his robot. Hoffman's take at anthropomorphy in robotics is not of the 'creepy' kind, like Hiroshi Ishiguro's*: instead of reaching for the most realistic humanoid, he focuses on human-robot interactions, UI/UX, and particularly body language, a universal, emotionally loaded language that speaks volumes.



Travis, Hoffman's latest cute bot was on stage at the Dongdaemun Design Plaza, for a closer look and a more comprehensive understanding of his work, check his TEDx talk in Jaifa (more videos on his website - http://guyhoffman.com/category/topvideo):




As computers around us keep getting smarter, and as the best brains collaborate to decypher the human brain and make the next computers even smarter***, it's somehow reassuring to see masses embrace a technophobic human relying on his own intellect. But there as well, it takes a lot of work to make your creation look brilliant: "Sherlock" co-author Steven Moffat confessed that neither Benedict Cumberbatch nor himself were superior minds. And I presume that a robotic arm would have certainly come in handy for Moffat's book signing marathon - this waiting line tells a lot about Sherlock's popularity in Korea:


twitter.com/theseoulvillage/status/469293346062495744
Of course, not all crimefighters are created equal. And I'm afraid Homicide Watch DC's vibrant activism could be misinterpreted as crocodile tears. If I second all initiatives to make police and legal systems more transparent, I suggested to Laura AMICO that people who've been wrongly suspected should be considered as victims, not just 'dropped charges' in the 'suspect' column. The more experienced KWON Hye-jin (Newstapa.org - Korean Center for Investigative Journalism, the local partner of the ICIJ / International Consortium of Investigative Journalists) has tamed her passion for truth by keeping her eye on the ball: emotions are one thing, justice and journalism different issues.

Yes, there were a few dull talks too - but again, failures are part of the innovation process. And the young participants to the first Global Hackathon will learn as much from their failures as from their successes. Maybe the Australian leader of the winning team will even learn to share the stage more gracefully in the future - but he doesn't need that if he's looking for a Job(s).


The 11th edition of SDF is over but, as a famous cyborg said, "I'll be back".

mot-bile 2014

* see "Seoul Digital Forum: Return To The Future"
** I wish I had more time to chat with KIM Sangbae, a MIT expert in biomimetics who does amazing things by learning from geckos, cheetahs, meshworms or cockroaches (check the (vi)vids on http://biomimetics.mit.edu/videos). The following day, in his talk, KIM showed the part of BBC's fascinating 'Meat eaters' with the cheetah, pointing out the position and the role of the tail during the hunt, but what strikes me each time I watch this slow motion masterpiece is the eerie stability of the predator's head, like a Steadicam locked on its prey.

*** looking forward to the findings and applications of the Blue Brain and Human Brain projects (Henry Markram - EPFL)... and to tasting the cherry-mushroom mix recommended by Cognitive Cooking (Rob High - IBM Watson).

SDF 2014, the program:
Wednesday May 21
09:00-09:10    Opening Ceremony & Keynote Address Opening & Congratulatory Remarks
09:10 - 09:30    ‘‘The Beginning of ‘New TIME’”
09:30 - 10:00    [KEY1 ‘Connect’] CHON Kilnam
10:00 - 10:30    [KEY2 ‘Capture’] Luis von AHN
10:50 - 11:10    [KEY3 ‘Resonance’] AN Yongil
11:10 - 11:30    [KEY4 ‘Unprejudiced’] WI Euiseok
11:30 - 11:50    [KEY5 ‘Wear’] Eric FRIEDMAN
12:50 - 13:10    [KEY6 ‘Programmable’] Alan MYCROFT
13:10 - 13:30    [KEY7 ‘Working Together’] Lia NAVARRO
13:30 - 13:50    [KEY8 ‘Borderless’] Tony LYU
13:50 - 14:30    [KEY9 ‘Simply Brilliant’]Alfredo MOSER, Illac DIAZ, Claire RIGBY
15:10 - 15:35    [KEY10 ‘Universal’]Sylvia CHAN-OLMSTED, RHEE June Woong
15:35 - 15:55    [KEY11 ‘Empathy’] Laura and Chris AMICO
16:00 - 16:20    [KEY12 ‘Emotional Innovation’] Kwame FERREIRA
16:20 - 16:40    [KEY13 ‘Understanding’] Simon Seojoon KIM
16:40 - 17:20    [KEY14 ‘Radical Connectivity’] Nicco MELE, YOON Youngchul
Thursday May 22
09:00-09:50    Keynote Address
09:10 - 09:50    [KEY15 ‘Uncommon Sense’] Steven MOFFAT & Sue VERTUE
09:50 - 10:10    [KEY16 ‘Brain-reading’] Henry MARKRAM
10:10 - 10:30    [KEY17 ‘Mind-reading’] Rob HIGH
10:50 - 11:10    [KEY18 ‘Moving Design’] KIM Bongjin
11:10 - 11:30    [KEY19 ‘Cure’] YUN Kyongsik, CHO Dongcharn
11:30 - 12:00    [KEY20 ‘Communication & Reflection’] HWANG Kyung-Sig & SON Wha-Chul
13:20 - 13:40    [KEY21 ‘Bridging by Sharing’] LEE Sangchul
13:40 - 14:00    [KEY22 ‘Creativity Within’] Mark RANDALL
14:00 - 14:20    [KEY23 ‘Unwalled Curiosity’] Jack ANDRAKA
14:20 - 14:40    [KEY24 ‘Seeing without Seeing’] Pete ECKERT
15:10 - 15:30    [KEY25 ‘Truth’] KWON Hyejin
15:30 - 15:50    [KEY26 ‘Learn from Nature’] KIM Sangbae
16:00 - 16:20    [KEY27 ‘A Duet’] Guy HOFFMAN
16:20 - 17:00    [KEY28 ‘Amplify’] Daniel Dae KIM, CHANG Tae You, KIM Younghyun, PARK Sangyean
17:10 - 17:50    [KEY29 ‘Hope’] The 1st Global Hackathon Ceremony (“å–„ Challenge”)
17:50 - 17:55    Closing Remarks · The End
Alternate programs:
SDF DeepDive I - Gaming as Illness and Social Remedies by Graduate School of Culture Technology, KAIST (14:30-17:00 Wednesday May 21) - LEE Dongman, SHIN Yee-jin, PARK Juyong, DOH Young Yim, KIM Huy Kang, SONG Gil-young, Jake SONG, LEE Wonjae, Park Jun Hyun, WOO Jae Joon
SDF DeepDive II - The 1st Global Hackathon “å–„ Challenge”by AppCenter with SBS Foundation (For 4 days & 3 nights Monday-Thursday May 19-22) - 100 contestants from 16 nations
SDF DeepDive III - Master Class for Media Writing: The Formula for Successful Storytellingby Korea TV & Radio Writers Association with SBS Foundation (14:00-18:40 Thursday May 22) - Steven MOFFAT, Ekuni KAORI





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